How we work
Everplant » Devlog
The recent days have been good for our team and Doofenshmirtz Evil Inc. is once again proud to give you a closer look on our work.
We work with:
- Blender (Modelling)
- Krita (Texturing)
- RPG Map Editor 2 / Pixelbox
- Godot (Game-Engine)
- Studio One (Music)
- Asprite (Pixel-Arts)
Stay excited for the next weeks were many new information will come out.
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Everplant
Discover an infinite procedural world, unite with monsters, discover the universe and create your own one with friends
Status | In development |
Publisher | |
Author | TakeLime |
Genre | Adventure, Fighting, Simulation |
Tags | 3D, Exploration, Farming, Godot, Ludum Dare 46, Monsters, Singleplayer |
Languages | English |
More posts
- Documantary about Infinite World Gen in Everplant is out NOW!May 11, 2021
- Covering Networking, Crafting & Leveling in EverplantJan 31, 2021
- TakeLime Games FutureJan 03, 2021
- Analyzing my first 6 months of Indie Game DevDec 26, 2020
- Mobs, Trees & Modding Dev UpdateNov 01, 2020
- 0.0.10 Milestone is now availableSep 01, 2020
- Overhaul Update NewsJul 29, 2020
- 2020 Roadmap announcedJul 19, 2020
- Solarcraft Sandbox 0.0.9 is now availableJun 28, 2020
- Farming, Cooking & Prefabs - DevLog 3Jun 26, 2020
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