2D or 3D?


Experimenting with different designs, we are still not sure at all, if we should make our game a 2D or 3D game.

One of our latest 2D-experiments is shown down bellow. (The weird placed water is a mystherious substance, but for now its to early to tell you more about it)


Another idea is to make the game look like the latest Zelda-remake for the Nintendo Switch.

A way between 2D and 3D could look like the following picture.

Our last idea is to make it a block-game...

But what do YOU think? Which art-style would fit the best to a game which is about Exploring an immersive procedurally generated open-world, fighting or becoming friends with some monsters and reaching new planets?

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Comments

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the project looks very cool. I like the latest design idea! pixels are fascinating, it's really magic!

Thank you for your feedback ;)

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